Around the same time, various Steam users were reporting that they’d been banned from Time Ramesside comments sections or had seen their threads deleted, supposedly for criticizing the game.
In a last gasp attempt to silence critics/gain sympathy, Panzer Gaming Studios labelled Time Ramesside “A Misunderstood Game”, claiming that players were expecting too much from a game made by one person (a blatant lie – Welge states on numerous occasions that he works with a team), and that people have misinterpreted his keen reworking of a genre.
It can be quite difficult to gauge whether Welge is/was ever sincere in his purported desire to create a “Next Generation Shooter Experience.” His Kickstarter pledge videos are full of genuine-sounding (if incredibly misjudged) passion, and the general public’s negative reaction towards Time Ramesside (A New Reckoning) has led him to rather heatedly debate the merits of his work on forums and in comments sections.
It’s odd, because your garden variety scam artist would simply sit back and watch the fruits of his labour. He’d take what little money he’d “earned” and head for the hills, never to be seen again inside the games industry proper. But Welge seems to fervently believe in his studio’s creation, and consistently shrugs off the various allegations as to his company’s shady dealings during A New Reckoning‘s development.
Ultimately, we’ll never know if Jason Welge was once a man of great ambition, forced into a life of crime through desperate circumstances, or if he’s just another hack with a copy of Unreal Engine.
“Really what this means for me is completion. I am so driven into focusing on getting this game done and doing it right, and making a great product, versus focusing on making a junky product and selling it.” – Jason Welge, Panzer Gaming Studios.