Brigandine: The Legend of Runersia: Bringing a cult classic SRPG back to PlayStation

Kazuhiro here. I’m excited to bring Brigandine: The Legend of Runersia back to PlayStation tomorrow — this time on PS4! (bonus: it’s playable on PS5). It’s been a long time coming, so we’re celebrating the launch with a free Dynamic PS4 Theme for all purchases and the “Titans and the Iron Front” day 1 patch. We have a new trailer to show off all of the updates and new content but first, I thought I’d share how my Brigandine dream came true, tell you about the new Brigandine, and provide some tips to help you conquer nations and bring peace to Runersia.

Reviving a SRPG PlayStation Classic for PlayStation 4

I happened to join Happinet when a subsidiary company, E3 Staff, released Brigandine: The Legend of Forsena 22 years ago and became a huge fan of the game. I had hoped to one day work with E3 Staff but the team disbanded and with them went my dream of working on a Brigandine game. A decade later, the game development department reopened and eventually I was tasked with reviving the Brigandine series!

Of course, we considered doing a remake, but with the original creators unavailable we decided to create a new game with a new team that would still have the core mechanics that made Brigandine unique, but improve on elements that would make the experience more enjoyable. From there I set out to bring together a team that truly understood what we wanted to achieve with Runersia and had the experience to bring the vision to life. I’m proud to say the Matrix team which included Kenji Terada on script, Raita Kazama on art and character design, and music from Tenpei Sato achieved this goal.

Unify the Continent of Runersia in your Own Way

There are hundreds of hours of gameplay in Runersia — a single plot line can take over 30 hours. Starting out you choose one of six nations to rule, with the aim of conquering Runersia. From there you command over 100 Rune Knights and lead monster troops of dragons, ghouls, and more into intense battles on hexagonal grid maps in the tactical turn-based battle system.

With the free “Titans and the Iron Front” update that releases tomorrow, you’ll also be able to set customized difficulty levels, experience a new UI, encounter new high level monsters and enjoy lots of quality of life changes we made based on community feedback. There are a lot of updates so we’re showcasing them in this new trailer we’re unveiling on the blog!

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