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Welcoming Savage Game Studios + Expanding Our Community

Hello, PlayStation nation. 

Today, we announced that we have entered into a definitive agreement to acquire Savage Game Studios, a hugely talented team of creatives with many years of experience making some of the most popular mobile games enjoyed by players around the world. They were founded a few years ago with the goal of fearlessly exploring bold new ideas. We share their tireless ambition to innovate, along with a continued drive to expand our audience and bring PlayStation to more people than ever before, making them a perfect fit to join PlayStation Studios.

I’ll turn it over to Michail Katkoff, CEO and Co-founder of Savage Game Studios, for proper introductions:

Thanks, Hermen, and hello everyone in the PlayStation community! 

Established in 2020 and led by myself and fellow Co-founders Nadjim Adjir and Michael McManus, Savage Game Studios was born of our many years of mobile game development experience spanning a number of massively successful global IP. Our guiding vision was a creative space where experimentation and taking risks weren’t warily avoided, but rather eagerly embraced. We’ve all worked at big studios and while we respect the advantages of ample resources, we wanted to stay small and nimble so we could call our own shots.

“So why then,” you may be thinking to yourself, “would you join PlayStation Studios?” We made this deal because we believe that PlayStation Studios’ leadership respects our vision for how we can best operate and succeed, and because they too are not afraid to take chances. All of that, plus the ability to potentially tap into PlayStation’s amazing catalog of IP and the fact that we will benefit from the kind of support that only they can provide… The harder question to answer would be “why not?”

On behalf of everybody at Savage Game Studios, thank you for having us. We can’t wait to show you what we’ve been working on!

As we assured you before with our plans to bring select titles to PC, our efforts beyond console in no way diminish our commitment to the PlayStation community, nor our passion to keep making amazing single-player, narrative-driven experiences. It’s been a tremendous year for games on PlayStation 5 and PlayStation 4, with huge releases including Horizon Forbidden West, Gran Turismo 7, MLB The Show 22, and on November 9th, the highly anticipated God of War: Ragnarok. PlayStation VR2 is also on the horizon, and promises a huge leap forward in presence and immersion, bolstered by best-in-class software like Horizon: Call of the Mountain. We’re proud of our upcoming releases on PC as well, with Uncharted: Legacy of Thieves Collection and Marvel’s Spider-Man giving gamers without PlayStation hardware a taste of our amazing library of first-party titles.

Our mobile gaming efforts will be similarly additive, providing more ways for more people to engage with our content, and striving to reach new audiences unfamiliar with PlayStation and our games.  Savage Game Studios is joining a newly created PlayStation Studios Mobile Division, which will operate independently from our console development and focus on innovative, on-the-go experiences based on new and existing PlayStation IP.

I hope you’ll join me in welcoming Savage Game Studios into the fold, and that those of you who enjoy mobile gaming in addition to console or PC will look forward to what they have in store. They’re already working on a new unannounced AAA mobile live service action game. It’s too early to reveal more, but I’m so excited for when they’ll be able to.

Wishing good health and happiness to you and your loved ones!

[This article originally appeared on PlayStation Blog]

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Posts by this account are syndicated from PlayStation Blog.

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