Take High on Life, Forza Horizon 5, and More on the Go with Xbox Cloud Gaming for the New Razer Edge
Razer’s new handheld console will let you play Xbox Game Pass Ultimate games on the go, and you can pre-order today.
Launching on January 26, you’ll be able to play Forza Horizon 5, Vampire Survivors, and hundreds of other games on the go with Xbox Cloud Gaming on the all-new Razer Edge 5G Handheld Gaming Device, available for pre-order today.
Xbox Cloud Gaming (Beta) with Xbox Game Pass Ultimate puts your games right on the devices most convenient to you. We’ve heard fantastic stories from the gaming community about playing Microsoft Flight Simulator directly through your Smart TV if you didn’t have a console, or joining your friends in Elder Scrolls Online on a tablet. As we look ahead to making more games available on even more devices, we’re excited to partner with Razer to bring Xbox Cloud Gaming to its newest handheld console.
“As the first dedicated 5G handheld console, the Razer Edge lets you access Xbox on the go more seamlessly than ever.“
As the first dedicated 5G handheld console, the Razer Edge lets you access Xbox on the go more seamlessly than ever. Whether you’re away from your console and want to keep your Grounded campaign going, or are diving into High on Life for the first time while at a coffee shop, the Razer Edge makes it possible to play what you want, when you want.
With an Xbox Game Pass Ultimate membership, you can play hundreds of games on a range of devices through Xbox Cloud Gaming, including titles from Xbox Game Studios and Bethesda the day they launch, as well as big hits and indie favorites from our partners. With Xbox Cloud Gaming, you can also play Fortnite via the cloud for free, no Xbox Game Pass membership required.
For those at CES, you can get hands-on time with the Razer Edge at the Razer booth or Microsoft experience center. And those interested in purchasing a Razer Edge, you can do so here.
To learn more about Xbox Cloud Gaming, please visit xbox.com/cloudgaming.
[This article originally appeared on Xbox Wire]