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Alisa – Developer’s Cut Brings Us to the Dollhouse

Welcome back to the dollhouse. Following last year’s demo featured in the ID@Xbox Demo Fest Showcase, Alisa Developer’s Cut is finally releasing on Xbox One & Series X|S systems. The game aims to be a callback to the golden age of survival horror, all the way down to the native resolutions and pre-rendered backgrounds of the games of old.  The newly released launch trailer aims highlights a mix of the game’s narrative as well as gameplay, featuring an introduction to the game’s story as well as the madness waiting for you inside of the dollhouse.

Alisa’s story takes place in a wartime fantasy universe inspired by the mid-late 1920s. You take the role of Alisa; an elite royal agent tasked with chasing a wanted criminal noted for stealing “blueprints”. However, things seem to go wrong immediately – after a surreal nightmarish experience with doll-like creatures, she wakes up in an old Victorian mansion. There she seems to be only surrounded by doll-like beings that lurk the mansion’s grounds – and aren’t exactly friendly either. Why is she there? What secrets does this strange mansion hold?

ADC screenshot

In-game, you’ll find yourself faced with highly nostalgic, familiar survival horror gameplay. Alisa is at its core a nostalgic throwback to the classics of the genre. The Developer’s Cut version of the game in this release features some modernized features for accessibility however, including multiple controller layouts (allowing the player to select both tank and non-tank control styles), as well as featuring the optional auto-aim toggle found in the old version of the game. It also features multiple save slots, unlike some older survival horror titles. Other than that, however, the game is a survival-horror classic down to its bones (or, pinwheels rather) – including limited currency-based saving, prerendered backgrounds, and even native 480p (upscaled to modern standards of course).

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Despite taking place in a dollhouse, you’ll find yourself trekking through tons of distinct and zany environments. The game revels in variety and off-kilter humor, with tons of bizarre and surreal environments and enemies for you to overcome. The mysterious mansion is sectioned off into various different distinct areas, some of which include sprawling gardens and bathhouses, and others which are zany and otherworldly like the funhouse. Each area is filled with a sundry assortment of wicked enemies; these can range from zombie-like humanoid dolls to giant ballerinas to disembodied gigantic baby doll heads to strangely proportioned clowns – among others!

ADC screenshot

Lastly, Alisa features a full array of unique weapons and customizable outfits. Each weapon has a unique combat style and traits. Weapons can include the default sword and then an array of different guns – and possibly other weapons. You can both unlock as well as use your hard-earned pinwheels (the currency of the mansion) to purchase these weapons, outfits, and other items at the puppet shop in the various saferooms in the mansion. Just keep in mind you have limited inventory – so you’ll have to strategize what you take along with you as you venture deeper and deeper into the mansion’s depths.

Developed by Casper Croes and ported to Xbox and published by Top Hat Studios, Alisa Developer’s Cut is out now on Xbox Series X|S and Xbox One, with a 15% launch discount until February 20th.

Xbox Live

Alisa Developer’s Cut

Top Hat Studios, Inc.

$17.99 $15.29

Elite Royal Agent Alisa – hot on the heels of a notorious thief in a fantastical world somewhat reminiscent of the 1920s – finds herself suddenly whisked away to an old, bizarre, Victorian-style mansion. Now trapped in a world up-side down, Alisa must find a way to escape – all the while being haunted by the mansion’s strange, mechanized doll-like inhabitants. Can you survive the dollhouse… and escape with your humanity?

[This article originally appeared on Xbox Wire]

Xbox Wire

Posts by this account are syndicated from Xbox Wire.

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